This tab contains settings regarding touch gestures in the ToonSquid editor.

When this option is disabled, only Apple Pencil can be used in the brush, eraser, smudge and selection tools. Touches with a finger will not result in brush strokes but can still be used for performing other gestures such as zooming or undo and redo.
Whether pinching to zoom with two fingers should also allow you to rotate the canvas.
Whether pinching out quickly should refocus the canvas and center the default pixel layer drawing area on the screen.
Whether the double tap and drag gesture to select multiple drawings or keyframes in the timeline should be enabled or not.
Whether tapping or dragging on the canvas with the transform tool selected should automatically change the layer selection to the layer that was touched.
Controls how large the surface area of a touch is allowed to be in order to be recognized as a valid tap gesture or button press.
Palm rejection functionality is built into the iPad and iPadOS itself and automatically filters out unintentional touches that are likely caused by your palm touching the screen. However, there are still cases when the iPad will report touches that it believes to be intentional to ToonSquid, even though in reality they are caused by your palm, which can trigger unwanted gestures or button presses (e.g. an undo gesture on the canvas). The information about these touches provided to ToonSquid by iPadOS is very limited and often unreliable, so ToonSquid cannot reliably perform any complex and accurate palm rejection on its own without accidentally filtering out lots of intended touches as well.
The Touch Detection Sensitivity setting allows you to choose how much of an additional touch filtering you would like ToonSquid to perform on top of the built-in palm rejection of iPadOS, at the expense of ignoring certain intended touches as well. At the default value of 100%, ToonSquid will not perform any additional filtering at all. It is recommended to only lower this value if you are frequently experiencing unwanted gestures or button presses that you believe are caused by your palm touching the screen.
Note#
If you tend to perform the two finger tap to undo gesture with the side of your thumb and another finger, lowering the touch detection sensitivity may cause the thumb touch to be ignored, preventing the undo gesture from being recognized properly.
Whether tapping the screen with two fingers should undo the previous edit.
Whether tapping the screen with three fingers should re-apply the previously undone edit.
Whether long pressing with a finger or Apple Pencil should temporarily switch to the pipette tool. By default, only long presses with a finger cause the pipette to appear.
Whether the long press gesture to switch to the pipette should be enabled in the fill tool.
Whether the shape assist feature should be enabled or not.
How many seconds the brush must be held on the same point for the current stroke to be automatically turned into a shape.
These are settings for the page flip gesture, which allows you to flick through neighboring frames of the animation by swiping three fingers up or down on the screen.
This setting controls whether the page flip gesture should be enabled or not.
Controls the range of frames that can be reached by the flip gesture.
A lower sensitivity requires a larger swipe distance to flip through the same number of frames than with a higher sensitivity.
By default, swiping up moves backwards in the timeline and swiping down moves forwards. Toggle this option to invert that behavior.
If this option is enabled, the timeline will jump back to the frame that was selected before the swipe gesture began once the fingers are lifted from the screen.
When this option is enabled, the page flip gesture will flip through the surrounding drawings in the current layer instead of flipping through each frame.
This setting defines whether dragging on the screen in the text tool should move the selected text layer or select a range of text instead.
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