The following properties control the general behavior of the brush stroke.
ToonSquid brushes draw their strokes by combining their shape and grain textures and "stamping" these resulting brush marks onto the layer at various points along the path that you draw with Apple Pencil or your finger.
The spacing between consecutive brush marks relative to the brush size. A spacing of 100% results in neighboring brush marks touching at their edges. A spacing of 0% will place all brush marks 1px apart.
Lower values make the brush stroke appear smoother but also create more brush marks which can slow down the performance of the brush.
Controls how much ToonSquid should attempt to remove wobbles due to shakiness in your brush strokes to create a smoother final stroke. ToonSquid will use a moving average of the most recent input positions to calculate the final inputs that will be used for the stroke.
Controls whether and how quickly the brush stroke should fade out. A value of 0% represents an infinite amount of paint that never decreases. Lower values will cause the brush to slowly run out of its selected brush color throughout the brush stroke.
Enable this to turn your pixel brush into a vector brush.
If this brush is a vector brush, the Vector Smoothing
controls how much the final vector strokes are simplified and smoothened compared to the fully-detailed pixel brush stroke of the same brush. More smoothing results in vector strokes that are represented by fewer Bézier curves and are therefore more performant but are also not as accurate at approximating the original stroke.
The blend mode with which the brush stroke should be blended onto the existing contents of the layer. This setting is only relevant for pixel brushes.
If this option is enabled, the brush will add its new strokes on the selected layer behind existing strokes.
This setting is ignored and has no effect if the brush performs wet-mixing.
Whether the edges of the stroke should be anti-aliased or not. Anti-aliasing will remove jagged edges from the brush strokes. Disable this if you are looking for that jagged appearance, for example when creating brushes for pixel art.
With this setting enabled, the brush attempts to prevent visually uneven stroke thicknesses when the brush size is 1 px. The image below shows an example with the setting disabled on the left and enabled on the right.
Enables gamma-correct (linear) blending for the brush strokes, as opposed to the default sRGB blending.
If this option is enabled, the brush will close the drawn shape at the end of the stroke and fill the inside of this region with the primary selected color.
If the grain rendering mode of the brush is set to Per Stroke
, then the grain texture will also be applied to the filled region.
This setting is ignored and has no effect if the brush performs wet-mixing.
These settings control the shape of the brush marks.
The image that should be used as the shape texture of the brush. Learn more about selecting and importing brush textures here.
The shape texture is combined with the grain texture to form the final brush marks.
Inverts the shape texture. Areas of the shape that are currently transparent will then show up in the brush stroke and currently visible portions will be invisible.
Flips the shape texture horizontally.
Flips the shape texture vertically.
In addition to the shape texture, ToonSquid brushes use another texture - the so-called grain - to add more variety and detail to your brush strokes. The grain can also be used to create the effect of painting on a textured surface.
The image that should be used as the grain texture of the brush. Learn more about selecting and importing brush textures here.
The grain texture is combined with the shape texture to form the final brush marks.
The grain supports two rendering modes, which define how it is combined with the shape texture to create the final brush stroke.
The grain texture is blended with the shape texture for each brush mark (stamp) before the new mark is then added to the current stroke.
The individual brush marks just consist of the shape texture. The grain texture is then blended with the entire brush stroke at once.
Inverts the grain texture. Areas of the Grain that are currently transparent will then show up in the brush stroke and currently visible portions will be invisible.
The grain movement defines how the grain texture is positioned when it is blended with the brush marks. A movement value of 100% causes the grain texture to match the drawing surface. As you move your brush, it will therefore blend with different parts of the grain, as if the surface is textured.
A value of 0% causes the entire grain texture to be blended with each brush mark, no matter where you are drawing.
This setting is only available if the grain rendering mode is set to Per Stamp
.
Use this to change the scale of the grain texture.
Defines the blend mode to be used to blend the grain and shape textures together.
The Linear Height
and Height
blend modes are unique to the grain texture and cannot be selected for layers. Height
multiplies the shape with the grain depth before then subtracting the grain. Linear Height
uses the same result or that of multiplying the grain instead of subtracting it, depending on which result is brighter.
Tip#
The different grain blend modes are a very powerful tool to create significantly varying brush effects using the same shape and grain textures.
You can use this setting to adjust the brightness of the grain texture before it gets blended.
You can use this setting to adjust the contrast of the grain texture before it gets blended.
The grain depth controls the intensity of the grain. If the rendering mode is set to Per Stamp
, the grain depth can be further controlled by the following settings.
Use this to apply a random offset to the baseline grain depth for each brush mark.
Controls the grain depth based on the amount of pressure applied with Apple Pencil. Positive values increase the depth when there is more pressure, negative values decrease it with added pressure.
Controls the grain depth based on the tilt angle of Apple Pencil.
Controls the grain depth based on the speed at which you draw your stroke. Positive values increase the depth at higher speeds, negative values decrease it.
Use the settings in the scatter category to randomly shift the individual brush marks away from their regular position in the brush stroke.
Applies a random offset to the position of every brush mark, thereby scattering them away from their original points. The slider controls how far the marks can be moved away from their original positions as a percentage of the brush size.
If this is enabled, the brush marks are scattered in all directions. Disable this to only shift them perpendicularly to the brush stroke.
Controls the amount of scattering based on the pressure you apply with Apple Pencil during the stroke. Positive values increase the scattering with increased pressure, negative values decrease it.
Defines how many brush marks should be created at each spacing interval. This is set to 1 by default. Note that higher values for the stamp count will slow down the rendering of your brush strokes.
Randomly changes the stamp count at each spacing interval.
Controls the stamp count based on the pressure you apply with Apple Pencil during the stroke. Positive values increase the stamp count with increased pressure, negative values decrease it.
These settings control the size of each brush mark in the stroke.
Determines how much the size of each stamp can randomly deviate from the base size.
Controls the brush size based on the pressure you apply with Apple Pencil during the stroke. Positive values increase the size with increased pressure, negative values decrease it.
Controls the brush size based on the tilt angle of Apple Pencil. The more you tilt Apple Pencil, the larger the brush marks will get, the amount of which depends on this setting.
Controls the brush size based on how fast you draw the stroke. Positive values decrease the brush size during slower movement, negative values decrease the brush size during faster movement.
When this option is enabled in combination with the tilt control slider, the magnitude of the size increase will be based on the direction of movement of the brush.
If the brush is being moved in the same or opposite direction as the azimuth angle of Apple Pencil, then there will be little to no size increase due to the tilt.
Moving orthogonally to the azimuth angle results in the largest size increase.
This can be used to approximate shading with the side of a pencil, especially if the brush uses a random rotation for each stamp.
When this option is enabled in combination with the tilt control slider, only the horizontal size of the brush stamps will increase with an increasing amount of tilt. This is the preferred way to approximate shading with the side of a pencil over the size compression setting if the brush has little to no rotation jitter and has its rotation behavior setting set to -100% to follow the azimuth tilt angle.
When this option is enabled in combination with the tilt control slider, the brush marks will be shifted towards the tilted Apple Pencil to align the top edge of the stroke with the tip of the pencil.
The smallest allowed size for this brush. The range of the brush size slider is also limited by this.
The largest allowed size for this brush. The range of the brush size slider is also limited by this.
The default size of this brush when it is imported into a brush library. The value is specified as a percentage in the range between the minimum and maximum sizes.
The flow is an opacity multiplier for each individual brush mark, as opposed to the opacity of the entire stroke.
Determines how much the flow of each stamp can randomly deviate from the base flow value.
Controls the flow based on the pressure you apply with Apple Pencil during the stroke. Positive values decrease the flow with decreased pressure, negative values decrease it with increased pressure.
Controls the flow based on the tilt angle of Apple Pencil. The more you tilt Apple Pencil, the lower the flow will be, the amount of which depends on this setting.
Controls the flow based on how fast you draw the stroke. Positive values decrease the flow during slower movement, negative values decrease the flow during faster movement.
Controls the opacity of the brush stroke based on the pressure you apply with Apple Pencil during the stroke. Positive values decrease the opacity with decreased pressure, negative values decrease it with increased pressure.
The opacity controls the opacity of the stroke after the brush marks get blended as opposed to the flow which controls the opacity of the individual marks.
Whether tilting the brush should cause the opacity within each brush stamp to gradually decrease along the stamp's horizontal axis.
Whether tilting the brush should decrease the level of detail of each brush stamp.
Pixels within the brush mark that have an alpha value below a certain threshold will become fully transparent and pixels above an alpha threshold will become fully opaque. The distance between these two thresholds decreases with an increased amount of tilt.
The lowest allowed opacity of each brush mark.
The highest allowed opacity of each brush mark.
These settings control the rotation behavior of the brush shape.
How much the rotation of each brush stamp should randomly deviate from the base rotation.
Whether the base rotation of the shape texture should be randomly chosen for every stroke.
The baseline rotation angle of the shape texture. If the rotation jitter is 0, then all brush marks will have this rotation.
This option is unused if Random Base Rotation
is enabled.
Defines how the rotation of each brush mark should be controlled.
A value of 0 just uses the base rotation and the optional jitter specified above.
A value of 100% keeps the rotation perpendicular to the direction of the brush stroke.
A value of -100% keeps the rotation perpendicular to the azimuth tilt angle of Apple Pencil.
Use the following settings to create beautiful wet paint effects which cause your brush to drag the existing paint on the layer around as you draw.
Controls the overall strength of the wet mixing effect. Increase this value to drag and mix the paint on the layer for longer distances during each brush stroke.
When this is set to 0%, all following wet mix settings do not affect the stroke.
Controls the wetness based on the pressure you apply with Apple Pencil during the stroke. Positive values decrease the wetness with decreased pressure, negative values decrease it with increased pressure.
Determines how much the wetness of each stamp can randomly deviate from the base wetness value.
The attack controls how much of the selected brush color should be added to the mix of the current surface color and color that the brush picked up from the surface throughout the stroke.
Controls the attack based on the pressure you apply with Apple Pencil during the stroke. Positive values decrease the attack with decreased pressure, negative values decrease it with increased pressure.
Controls the attack based on the tilt angle of Apple Pencil. The more you tilt Apple Pencil, the higher the attack will be, the amount of which depends on this setting.
Determines how much the attack of each stamp can randomly deviate from the base attack value.
Describes how much paint is initially loaded on the brush.
Use ToonSquid's color dynamics settings to apply color variations within your brush strokes.
Controls how far the brush color can randomly deviate from the primary color towards the secondary color at each brush mark.
Controls the primary / secondary jitter based on the pressure you apply with Apple Pencil during the stroke. Positive values decrease the jitter with decreased pressure, negative values decrease it with increased pressure.
Controls how far the hue of the brush color can randomly deviate from the mix between the primary and secondary color at each brush mark.
Controls how far the saturation of the brush color can randomly deviate from the mix between the primary and secondary color at each brush mark.
Controls how far the brightness of the brush color can randomly deviate from the mix between the primary and secondary color at each brush mark.
The name of the brush in the brush library. This name is also used when the brush is exported.
This value defines the tilt angle of Apple Pencil below which tilt control settings of the brush start to take effect. An angle of 0°
represents Apple Pencil being tilted so that the flat edge of its tip is completely touching the screen.
Resets all brush settings to their values when this brush was first created.
Exports the brush as a .tsbrush
file.
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