Path

Morphing

The control points of a path layer are keyframeable. You can use this to create an animation that morphs one shape into another.

Since vector brushes create path layers, you can also use keyframes to animate vector brush strokes after they have been drawn.

Both the control point position and its Bézier control handles are interpolated.

By default, the Control Points and Corner Radius property groups of path layers are collapsed in the timeline, but you can also expand them to see each control point as its own property. Regardless of whether the property group is collapsed in the timeline, when you animate a single control point on the canvas (e.g. using the path tool), keyframes are only added for that specific control point.

If you want to add keyframes for all control points on a certain frame, select the control points property group in the timeline and use the Add Keyframe button.

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