Layers

Audio

Use audio layers in order to add audio clips to the timeline to be played back together with the animation.

Audio layer

Audio clips behave similarly to drawings in the timeline. You can use the retiming handles to trim and shift them.

Importing Audio#

You can import audio files into the timeline by tapping the + button in the timeline and selecting Audio.

Audio import via timeline

Alternatively, you can import audio files via the library with the following steps:

  1. Open the library.
  2. Tap the + button in the top right corner.
  3. Tap Import from Files.
  4. Select one or more audio files.

This will add the files to the library under the Audio Clips tab. If only one file was selected, an audio layer with this clip will be automatically inserted into the timeline.

Supported File Formats#

ToonSquid supports audio files with the following formats to be imported into your projects.

  • .wav
  • .mp3
  • .aiff
  • .m4a
  • .flac

All audio files are converted to 44.1 kHz .wav files during the import for more efficient playback. The converted audio file is saved as part of the project.

Properties#

Audio layer

Mute#

Audio layers can be muted entirely using the mute button (which is shown instead of the visibility button).

Volume#

Specifies by how many decibels the volume of the audio clip should be changed. Can be animated using keyframes.

Offset#

The number of (visual) frames worth of audio that should be skipped when the current clip starts playing. This is used to trim the beginning of an audio clip, since dragging the left retiming handle just shifts the audio clip in the timeline.
This offset is automatically updated when you split an audio clip.

Audio Settings#

Play audio while scrubbing the timeline#

Whether the audio of individual frames should be played while you scrub through the timeline. This can be helpful when performing lip-syncing or when you are otherwise trying to sync your animation to an audio layer.

Disable this to only play audio during playback.

Split Audio Clip#

When an audio clip is selected, you can use the "Split Audio Clip" button to split the clip into two clips at the current frame.

Playback#

Audio will always play in real-time. Therefore, changing the frame rate of a clip that has an audio layer can lead to the audio going out of sync with the rest of the animation. Attempting to do so will show a warning.

Export#

You can choose whether you would like to include the audio from your animation in the exported video in the video export settings.

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