The noise effect combines a random noise signal with one of the layer's properties. This can be used to achieve a variety of effects, such as adding a random jitter to the position or a layer, or adding a flicker to its opacity.
The layer property that should be combined with the noise signal.
How the noise signal should be combined with the property.
The noise signal replaces the property value.
The noise signal is added to the property value.
The noise signal is multiplied with the property value.
The minimum value of the noise signal.
The maximum value of the noise signal.
The seed value for random noise generation. Changing the seed changes the noise values on each frame. Two noise effects with the same seed and min and max values will produce the same noise signal.
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